Introduction
In the world of mobile and browser games, simplicity can often yield the most compelling experiences. That is very much the case with Speed Stars, a rhythm-based sprinting game where one thing matters above all: timing. Developed by Luke Doukakis, the game strips away complicated mechanics and instead focuses on the pure thrill of racing against the clock and against your own best. 

What is Speed Stars?
speed stars is a game that simulates track-and-field sprinting events by translating them into a rhythmic tapping or key‐press mechanic. Rather than complex controls or power-ups, the game asks you to master a cadence—alternating left and right inputs—so your runner maintains maximum speed. 

You’ll race in various distances: 60 m, 100 m, 200 m, 400 m, even hurdles and relays in some modes. 


 Each event brings a slightly different strategic flavour: the shorter sprints emphasise explosive starts and perfect rhythm; longer tracks demand stamina management and pacing.