Stella Montis has got pretty wild lately, and if you have dropped in a few times you have prob seen how sweaty the lobbies feel, with squads fighting over scraps and checking every corner while trying to stack loot or hunt Raider Tokens for sale in the process. The economy is rough, so every loadout choice matters a lot more than it did at launch. Right now the big argument is all about SMGs. People keep asking the same thing: do you stick with the cheap, grind‑friendly Stitcher IV, or burn your whole stash chasing the premium Bobcat IV.
The Case For The Stitcher IV
The Stitcher feels like the gun most players end up trusting because it is simple, cheap, and everywhere. You can put together a solid IV setup for around 28,000 coins, which is not nothing, but after a couple of good runs it feels manageable. The parts are easy to farm too. A Compensator Mk2 calms the sideways kick, an Angled Grip Mk2 helps when you are AD spamming in close fights, and the Extended Light Mag Mk2 is kind of a must since going from 20 to 30 rounds stops a lot of panic reload deaths. In actual fights the gun hits harder than its price suggests. Seven damage a bullet with mostly vertical recoil means you can just drag down and track. I have seen plenty of duos erased by someone holding a cheap Stitcher who is not afraid to swing wide and take that extra peek.
Why People Chase The Bobcat IV
Then there is the Bobcat IV, which is more of a statement than a tool. You are looking at roughly 105,000 coins for a maxed setup, and that is before you count the time spent hunting epic plans and rare mats. When it is fully kitted with a Compensator Mk3, Vertical Grip Mk3, and Extended Light Mag Mk3 pushing it to 35 rounds, the gun does feel different right away. The beam‑like recoil, faster fire rate, and quick time‑to‑kill make it scary in straight‑up duels. If two decent players run at each other in the open, the Bobcat usually wins. That is why you see high‑end squads using it for confident team pushes or holding choke points where they know they can force fair fights.
Risk, Mindset And Gear Fear
The problem is what the price tag does to your head. When you are holding a 100k gun, you do not play the same way. You hesitate to push into a dark stairwell or sprint across a street because you are thinking about the hours behind that build. One random camper or third party and your bankroll is gone. With the Stitcher it is different. You know you can craft another one fast, so you take more wide swings, wrap around flanks, and go for scrappy plays. Oddly enough, that loose, confident style often wins more fights than the raw stats of the Bobcat. The gap between them on paper is big, but in real games, positioning, timing, and how scared you are of dying can shrink that difference a lot.
When To Splash Out
If you are curious about the high‑end guns but cannot be bothered to grind blueprints for weeks, some players do look at third‑party options to shortcut the pain, hunting down gear or currency on sites like u4gm when they just want to jump straight into late‑game builds. But unless you are sitting on a silly amount of coins or treating this as pure endgame flex, the smarter play for most people is still to stick with the Stitcher as their daily driver and save the Bobcat for those matches where you genuinely want to show off or go all‑in on a squad wipe run.